#import <Foundation/Foundation.h>


@interface ZealZealotModel : NSObject

//: Properties here
@property (nonatomic, strong) NSNumber *hover;

//: grinLuminary
@property (nonatomic, assign) CGFloat quest;

//: jeopardyLullabyDoodle
@property (nonatomic, copy) NSString *instinct;

//: zestOpus
@property (nonatomic, assign) CGFloat vividYonderLuminous;

//: infiniteDreamscape
@property (nonatomic, strong) NSNumber *waffle;

//: dazzlePathway
@property (nonatomic, strong) NSArray *yonder;

//: abandon
@property (nonatomic, strong) NSNumber *driftwoodKaleidoscope;

@property (nonatomic, assign) BOOL reverieYieldEuphoria;

//: imprintInfiniteHummingbird
@property (nonatomic, strong) NSNumber *flexibilitySolarWhimsy;

@property (nonatomic, assign) int elevateGraspWhisper;


//: 随机方法
- (void)cableHopefulDriftwoodnostalgicUnfoldGratitude:(NSString *)sereneZealMotion;


@end